commonplace book

Copyright stupidity: arguments & numbers

From Financial Times” “James Boyle: Deconstructing stupidity“:

Thomas Macaulay told us copyright law is a tax on readers for the benefit of writers, a tax that shouldn’t last a day longer than necessary. …

Since only about 4 per cent of copyrighted works more than 20 years old are commercially available, this locks up 96 per cent of 20th century culture to benefit 4 per cent. The harm to the public is huge, the benefit to authors, tiny. …

We need to deconstruct the culture of IP stupidity, to understand it so we can change it. But this is a rich and complex stupidity, like a fine Margaux. I can only review a few flavours.

Maximalism: The first thing to realize is that many decisions are driven by honest delusion, not corporate corruption. The delusion is maximalism: the more intellectual property rights we create, the more innovation. This is clearly wrong; rights raise the cost of innovation inputs (lines of code, gene sequences, data.) Do their monopolistic and anti-competitive effects outweigh their incentive effects? That’s the central question, but many of our decision makers seem never to have thought of it.

The point was made by an exchange inside the Committee that shaped Europe’s ill-starred Database Directive. It was observed that the US, with no significant property rights over unoriginal compilations of data, had a much larger database industry than Europe which already had significant “sweat of the brow” protection in some countries. Europe has strong rights, the US weak. The US is winning.

Did this lead the committee to wonder for a moment whether Europe should weaken its rights? No. Their response was that this showed we had to make the European rights much stronger. …

Authorial Romance: Part of the delusion depends on the idea that inventors and artists create from nothing. Who needs a public domain of accessible material if one can create out of thin air? But in most cases this simply isn’t true; artists, scientists and technologists build on the past. …

An Industry Contract: Who are the subjects of IP? They used to be companies. You needed a printing press or a factory to trigger the landmines of IP. The law was set up as a contract between industry groups. This was a cosy arrangement, but it is no longer viable. The citizen-publishers of cyberspace, the makers of free software, the scientists of distributed data-analysis are all now implicated in the IP world. The decision-making structure has yet to adjust. …

Fundamentally, though, the views I have criticised here are not merely stupidity. They constitute an ideology, a worldview, like flat earth-ism. …

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Flow defined

From Mihaly Csiksczentmihalyi’s “Flow: The Psychology Of Optimal Experience“:

Pleasure by itself does not bring happiness. We can experience pleasure (e.g. eating, sleeping, sex) without an investment of psychic energy. Enjoyment on the other hand, happens only as a result of an unusual amount of attention. Pleasure is fleeting and, unlike enjoyment, does not bring complexity (growth) to the self. If one only invests energy in new directions solely for extrinsic rewards, one may end up no longer enjoying life, and pleasures become the only source of positive experience. Without enjoyment life can be endured and can even be pleasant. But it can be so only precariously, depending on luck and the cooperation of the external environment.

Eight Components of Enjoyment

1. Confronting tasks that we have a chance of completing.
2. Concentration.
3. Concentration is possible because the task has clear goals.
4. Task provides immediate feedback.
5. A deep, effortless involvement removes from awareness the worries and frustrations of everyday life.
6. Enjoyable experiences allow one to exercise a sense of control over one’s actions.
7. Concern for self disappears, yet paradoxically the sense of self emerges stronger after the flow experience is over.
8. Sense of time is altered – hours pass by in minutes.

When experience is intrinsically rewarding, one’s life is justified in the present, instead of one being held hostage to a hypothetical future, but we must constantly re-evaluate what we do, lest habits and past ‘wisdom’ blind us to new possibilities. The flow experience – like anything else – is not “good” in an absolute sense, but only in that it has the potential to make life richer, more intense and meaningful. One must distinguish between useful and harmful forms of flow, making the most of the former and limiting the latter.

Commencement of learning something is a flow situation – everything is new and flow absorption is present as one struggles to master the skill. As one progresses, either boredom will ensue because there is no more challenge (the skill has been learned at that level) or anxiety occurs because a bigger challenge than we can cope with presents itself. Either way, one wants to get back to flow, either by overcoming the anxiety challenge by becoming more skilled, or taking on a challenge that will overcome the boredom, thus getting back into flow at a more complex level.

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Why are some people really good at some things?

From Stephen J. Dubner & Steven D. Levitt’s “A Star Is Made” (The New York Times):

Anders Ericsson, a 58-year-old psychology professor at Florida State University, … is the ringleader of what might be called the Expert Performance Movement, a loose coalition of scholars trying to answer an important and seemingly primordial question: When someone is very good at a given thing, what is it that actually makes him good? …

In other words, whatever innate differences two people may exhibit in their abilities to memorize, those differences are swamped by how well each person “encodes” the information. And the best way to learn how to encode information meaningfully, Ericsson determined, was a process known as deliberate practice.

Deliberate practice entails more than simply repeating a task – playing a C-minor scale 100 times, for instance, or hitting tennis serves until your shoulder pops out of its socket. Rather, it involves setting specific goals, obtaining immediate feedback and concentrating as much on technique as on outcome. …

Their work, compiled in the “Cambridge Handbook of Expertise and Expert Performance,” a 900-page academic book that will be published next month, makes a rather startling assertion: the trait we commonly call talent is highly overrated. Or, put another way, expert performers – whether in memory or surgery, ballet or computer programming – are nearly always made, not born. And yes, practice does make perfect. …

Ericsson’s research suggests a third cliché as well: when it comes to choosing a life path, you should do what you love – because if you don’t love it, you are unlikely to work hard enough to get very good. Most people naturally don’t like to do things they aren’t “good” at. So they often give up, telling themselves they simply don’t possess the talent for math or skiing or the violin. But what they really lack is the desire to be good and to undertake the deliberate practice that would make them better. …

Ericsson has noted that most doctors actually perform worse the longer they are out of medical school. Surgeons, however, are an exception. That’s because they are constantly exposed to two key elements of deliberate practice: immediate feedback and specific goal-setting.

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The structure & meaning of the URL as key to the Web’s success

From Clay Shirky’s “The Semantic Web, Syllogism, and Worldview“:

The systems that have succeeded at scale have made simple implementation the core virtue, up the stack from Ethernet over Token Ring to the web over gopher and WAIS. The most widely adopted digital descriptor in history, the URL, regards semantics as a side conversation between consenting adults, and makes no requirements in this regard whatsoever: sports.yahoo.com/nfl/ is a valid URL, but so is 12.0.0.1/ftrjjk.ppq. The fact that a URL itself doesn’t have to mean anything is essential — the Web succeeded in part because it does not try to make any assertions about the meaning of the documents it contained, only about their location.

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3000 ravers, dancing in silence

From The Sydney Morning Herald‘s’ “Clubbers to get into the silent groove“:

For those seeking tranquillity at Glastonbury Festival, a dance tent packed with clubbers is not an obvious sanctuary. But this will be the silent disco – 3000 festivalgoers are to be issued with headphones this year so they can turn up the volume without waking the neighbours.

The quietest party in town is a response to the problem of noise pollution at the festival, which has traditionally led the district council to issue a licence on the condition that the festival’s main stages and tents shut down on the stroke of midnight.

This year, the council is to grant a late licence for the new dance area on the condition that thumping beats and pounding basslines are put to bed at 12. But, thanks to Glastonbury technicians, clubbers won’t have to. For one night only, they will be given wireless headphones, so they don’t trip up when dancing to whatever record the DJ plays.

“I like the idea of people dancing in total silence,” said Emily Eavis, one of the festival organisers and daughter of the founder Michael Eavis. “Imagine if you were feeling a bit worse for wear and thought, ‘This would be a nice quiet place to sit down’.
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“You would be completely freaked out to see 3000 people dancing in silence. It’s certainly quirky, but our big push this year is keeping the noise down because that’s what the council is keen on.”

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Projecting a murdered woman’s image on a building

From BBC News’ “Police go big with victim picture“:

Murdered Prostitute A 60ft high picture of a murdered prostitute has been projected onto a derelict block of flats in Glasgow.

Detectives hope it will help to turn up clues about the death of Emma Caldwell, whose body was found in woods in South Lanarkshire on 8 May.

The image was displayed for four hours on the multi-storey flats in Cumberland Street, Hutchesontown on Monday night.

Police said the site had been chosen as it was visible across areas frequented by Emma and other prostitutes.

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Gam Ze Yaavor

“This too will pass” is “Gam Ze Yaavor” in Hebrew, which is represented by the Hebrew letters Gimel, Zayin, Yod (GZY).

From “Israel Folklore Archive 126“:

King Solomon once searched for a cure against depression. He assembled his wise men together. They meditated for a long time and gave him the following advice: Make yourself a ring and have thereon engraved the words “This too will pass.” The King carried out the advice. He had the ring made and wore it constantly. Every time he felt sad and depressed, he looked at the ring, whereon his mood would change and he would feel cheerful.

From “An Address by Abraham Lincoln Before the Wisconsin State Agricultural Society“, 30 September 1859:

It is said an Eastern monarch once charged his wise men to invent him a sentence, to be ever in view, and which should be true and appropriate in all times and situations. They presented him the words: “And this, too, shall pass away.” How much it expresses! How chastening in the hour of pride! How consoling in the depths of affliction!

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What’s a socio-technical system?

From Ulises Ali Mejias’ “A del.icio.us study: Bookmark, Classify and Share: A mini-ethnography of social practices in a distributed classification community“:

A socio-technical system is conformed of hardware, software, physical surroundings, people, procedures, laws and regulations, and data and data structures.

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Laws & enforcement in virtual worlds

From James Grimmelmann’s “Life, Death, and Democracy Online“:

… The necessity of a ‘Quit’ option is obvious; no adventure game yet invented can force an unwilling player to continue playing. She can always give the game the three-finger salute, flip the power switch, or throw her computer in the junk heap. …

Banishment is the absolute worst punishment any multi-player online role-playing game can impose on a player. Which is to say that a painless execution is the absolute worst punishment any game society can impose on the characters who are its citizens. Torture is not an option. Imprisonment and fines can be imposed, true, but as soon as the player behind the character finds that these punishments are too onerous, she can simply terminate her account and stop logging in; the rest of the deterrent value of the punishment evaporates. It’s hard to hold characters accountable.

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A game completely controlled by the players

From Ron Dulin’s “A Tale in the Desert“:

A Tale in the Desert is set in ancient Egypt. Very ancient Egypt: The only society to be found is that which has been created by the existing players. Your mentor will show you how to gather materials and show you the basics of learning and construction. These are the primary goals in the game–you learn from academies and universities, and then you use what you’ve learned to build things, such as structures and tools. As your character learns new skills, you can advance. …

Higher-level tests are much more complex and require you to enlist lower-level characters to help you complete them. Players are directly involved in almost all aspects of the game, from the introduction of new technologies to the game’s rules to the landscape itself. With a few exceptions, almost every structure you see in the game was built by a player or group of players. New technologies are introduced through research at universities, which is aided by players’ donations to these institutions. Most interestingly, though, the game rules themselves can be changed through the legal system. If you don’t like a certain aspect of the game, within reason, you can introduce a petition to have it changed. If you get enough signatures on your petition, it will be subject to a general vote. If it passes, it becomes a new law. This system is also used for permanently banning players who have, for some reason or another, made other players’ in-game lives difficult. …

The designers themselves have stated that A Tale in the Desert is about creating a society, and watching the experiment in action is almost as enjoyable as taking part.

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Computer commands as incantations

From Julian Dibbell’s “A Rape in Cyberspace: How an Evil Clown, a Haitian Trickster Spirit, Two Wizards, and a Cast of Dozens Turned a Database Into a Society“:

After all, anyone the least bit familiar with the workings of the new era’s definitive technology, the computer, knows that it operates on a principle impracticably difficult to distinguish from the pre-Enlightenment principle of the magic word: the commands you type into a computer are a kind of speech that doesn’t so much communicate as make things happen, directly and ineluctably, the same way pulling a trigger does. They are incantations, in other words, and anyone at all attuned to the technosocial megatrends of the moment — from the growing dependence of economies on the global flow of intensely fetishized words and numbers to the burgeoning ability of bioengineers to speak the spells written in the four-letter text of DNA — knows that the logic of the incantation is rapidly permeating the fabric of our lives.

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The Creative Class & the health & growth of cities

From Richard Florida’s “The Rise of the Creative Class“:

[The key to economic growth lies not just in the ability to attract the creative class, but to translate that underlying advantage into creative economic outcomes in the form of new ideas, new high-tech businesses and regional growth. To better gauge these capabilities, I developed a new measure called the Creativity Index (column 1). The Creativity Index is a mix of four equally weighted factors: the creative class share of the workforce (column 2 shows the percentage; column 3 ranks cities accordingly); high-tech industry, using the Milken Institute’s widely accepted Tech Pole Index, which I refer to as the High-Tech Index (column 4); innovation, measured as patents per capita (column 5); and diversity, measured by the Gay Index, a reasonable proxy for an area’s openness to different kinds of people and ideas (column 6).]

This young man and his lifestyle proclivities represent a profound new force in the economy and life of America. He is a member of what I call the creative class: a fast-growing, highly educated, and well-paid segment of the workforce on whose efforts corporate profits and economic growth increasingly depend. Members of the creative class do a wide variety of work in a wide variety of industries—from technology to entertainment, journalism to finance, high-end manufacturing to the arts. They do not consciously think of themselves as a class. Yet they share a common ethos that values creativity, individuality, difference, and merit. …

Most civic leaders, however, have failed to understand that what is true for corporations is also true for cities and regions: Places that succeed in attracting and retaining creative class people prosper; those that fail don’t. …

The distinguishing characteristic of the creative class is that its members engage in work whose function is to “create meaningful new forms.” The super- creative core of this new class includes scientists and engineers, university professors, poets and novelists, artists, entertainers, actors, designers, and architects, as well as the “thought leadership” of modern society: nonfiction writers, editors, cultural figures, think-tank researchers, analysts, and other opinion-makers. Members of this super-creative core produce new forms or designs that are readily transferable and broadly useful—such as designing a product that can be widely made, sold and used; coming up with a theorem or strategy that can be applied in many cases; or composing music that can be performed again and again.

Beyond this core group, the creative class also includes “creative professionals” who work in a wide range of knowledge-intensive industries such as high-tech sectors, financial services, the legal and healthcare professions, and business management. These people engage in creative problem-solving, drawing on complex bodies of knowledge to solve specific problems. Doing so typically requires a high degree of formal education and thus a high level of human capital. People who do this kind of work may sometimes come up with methods or products that turn out to be widely useful, but it’s not part of the basic job description. What they are required to do regularly is think on their own. They apply or combine standard approaches in unique ways to fit the situation, exercise a great deal of judgment, perhaps try something radically new from time to time. …

The creative class now includes some 38.3 million Americans, roughly 30 percent of the entire U.S. workforce—up from just 10 percent at the turn of the 20th century and less than 20 percent as recently as 1980. The creative class has considerable economic power. In 1999, the average salary for a member of the creative class was nearly $50,000 ($48,752), compared to roughly $28,000 for a working-class member and $22,000 for a service-class worker. …

Chicago, a bastion of working-class people that still ranks among the top 20 large creative centers, is interesting because it shows how the creative class and the traditional working class can coexist. But Chicago has an advantage in that it is a big city, with more than a million members of the creative class. The University of Chicago sociologist Terry Clark likes to say Chicago developed an innovative political and cultural solution to this issue. Under the second Mayor Daley, the city integrated the members of the creative class into the city’s culture and politics by treating them essentially as just another “ethnic group” that needed sufficient space to express its identity. …

Why do some places become destinations for the creative while others don’t? Economists speak of the importance of industries having “low entry barriers,” so that new firms can easily enter and keep the industry vital. Similarly, I think it’s important for a place to have low entry barriers for people—that is, to be a place where newcomers are accepted quickly into all sorts of social and economic arrangements. All else being equal, they are likely to attract greater numbers of talented and creative people—the sort of people who power innovation and growth. …

Cities and regions that attract lots of creative talent are also those with greater diversity and higher levels of quality of place. That’s because location choices of the creative class are based to a large degree on their lifestyle interests, and these go well beyond the standard “quality-of-life” amenities that most experts think are important. …

When we compared these two lists with more statistical rigor, his Gay Index turned out to correlate very strongly to my own measures of high-tech growth. Other measures I came up with, like the Bohemian Index—a measure of artists, writers, and performers—produced similar results.

Talented people seek an environment open to differences. Many highly creative people, regardless of ethnic background or sexual orientation, grew up feeling like outsiders, different in some way from most of their schoolmates. When they are sizing up a new company and community, acceptance of diversity and of gays in particular is a sign that reads “non-standard people welcome here.” …

They favor active, participatory recreation over passive, institutionalized forms. They prefer indigenous street-level culture—a teeming blend of cafes, sidewalk musicians, and small galleries and bistros, where it is hard to draw the line between performers and spectators. They crave stimulation, not escape. They want to pack their time full of dense, high-quality, multidimensional experiences. Seldom has one of my subjects expressed a desire to get away from it all. They want to get into it all, and do it with eyes wide open.

Creative class people value active outdoor recreation very highly. They are drawn to places and communities where many outdoor activities are prevalent—both because they enjoy these activities and because their presence is seen as a signal that the place is amenable to the broader creative lifestyle. …

Places are also valued for authenticity and uniqueness. Authenticity comes from several aspects of a community—historic buildings, established neighborhoods, a unique music scene, or specific cultural attributes. It comes from the mix—from urban grit alongside renovated buildings, from the commingling of young and old, long-time neighborhood characters and yuppies, fashion models and “bag ladies.” An authentic place also offers unique and original experiences. Thus a place full of chain stores, chain restaurants, and nightclubs is not authentic. You could have the same experience anywhere. …

Even as places like Austin and Seattle are thriving, much of the country is failing to adapt to the demands of the creative age. It is not that struggling cities like Pittsburgh do not want to grow or encourage high-tech industries. In most cases, their leaders are doing everything they think they can to spur innovation and high-tech growth. But most of the time, they are either unwilling or unable to do the things required to create an environment or habitat attractive to the creative class. They pay lip service to the need to “attract talent,” but continue to pour resources into recruiting call centers, underwriting big-box retailers, subsidizing downtown malls, and squandering precious taxpayer dollars on extravagant stadium complexes. Or they try to create facsimiles of neighborhoods or retail districts, replacing the old and authentic with the new and generic—and in doing so drive the creative class away.

It is a telling commentary on our age that at a time when political will seems difficult to muster for virtually anything, city after city can generate the political capital to underwrite hundreds of millions of dollars of investments in professional sports stadiums. And you know what? They don’t matter to the creative class. Not once during any of my focus groups and interviews did the members of the creative class mention professional sports as playing a role of any sort in their choice of where to live and work. What makes most cities unable to even imagine devoting those kinds of resources or political will to do the things that people say really matter to them?

The answer is simple. These cities are trapped by their past. Despite the lip service they might pay, they are unwilling or unable to do what it takes to attract the creative class. The late economist Mancur Olson long ago noted that the decline of nations and regions is a product of an organizational and cultural hardening of the arteries he called “institutional sclerosis.” Places that grow up and prosper in one era, Olson argued, find it difficult and often times impossible to adopt new organizational and cultural patterns, regardless of how beneficial they might be. Consequently, innovation and growth shift to new places, which can adapt to and harness these shifts for their benefit. …

Most experts and scholars have not even begun to think in terms of a creative community. Instead, they tend to try to emulate the Silicon Valley model which author Joel Kotkin has dubbed the “nerdistan.” But the nerdistan is a limited economic development model, which misunderstands the role played by creativity in generating innovation and economic growth. Nerdistans are bland, uninteresting places with acre upon acre of identical office complexes, row after row of asphalt parking lots, freeways clogged with cars, cookie-cutter housing developments, and strip-malls sprawling in every direction. Many of these places have fallen victim to the very kinds of problems they were supposed to avoid. …

Yet if you ask most community leaders what kinds of people they’d most want to attract, they’d likely say successful married couples in their 30s and 40s—people with good middle-to-upper-income jobs and stable family lives. I certainly think it is important for cities and communities to be good for children and families. But less than a quarter of all American households consist of traditional nuclear families, and focusing solely on their needs has been a losing strategy, one that neglects a critical engine of economic growth: young people.

Young workers have typically been thought of as transients who contribute little to a city’s bottom line. But in the creative age, they matter for two reasons. First, they are workhorses. They are able to work longer and harder, and are more prone to take risks, precisely because they are young and childless. In rapidly changing industries, it’s often the most recent graduates who have the most up-to-date skills. Second, people are staying single longer. The average age of marriage for both men and women has risen some five years over the past generation. College-educated people postpone marriage longer than the national averages. Among this group, one of the fastest growing categories is the never-been-married. To prosper in the creative age, regions have to offer a people climate that satisfies this group’s social interests and lifestyle needs, as well as address those of other groups. …

Richard Florida is a professor of regional economic development at Carnegie Mellon University and a columnist for Information Week. This article was adapted from his forthcoming book, The Rise of the Creative Class: and How Its Transforming Work

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Our reasons for giving reasons

From Malcolm Gladwell’s “Here’s Why: A sociologist offers an anatomy of explanations“:

In “Why?”, the Columbia University scholar Charles Tilly sets out to make sense of our reasons for giving reasons. …

In Tilly’s view, we rely on four general categories of reasons. The first is what he calls conventions—conventionally accepted explanations. Tilly would call “Don’t be a tattletale” a convention. The second is stories, and what distinguishes a story (“I was playing with my truck, and then Geoffrey came in . . .”) is a very specific account of cause and effect. Tilly cites the sociologist Francesca Polletta’s interviews with people who were active in the civil-rights sit-ins of the nineteen-sixties. Polletta repeatedly heard stories that stressed the spontaneity of the protests, leaving out the role of civil-rights organizations, teachers, and churches. That’s what stories do. As Tilly writes, they circumscribe time and space, limit the number of actors and actions, situate all causes “in the consciousness of the actors,” and elevate the personal over the institutional.

Then there are codes, which are high-level conventions, formulas that invoke sometimes recondite procedural rules and categories. If a loan officer turns you down for a mortgage, the reason he gives has to do with your inability to conform to a prescribed standard of creditworthiness. Finally, there are technical accounts: stories informed by specialized knowledge and authority. An academic history of civil-rights sit-ins wouldn’t leave out the role of institutions, and it probably wouldn’t focus on a few actors and actions; it would aim at giving patient and expert attention to every sort of nuance and detail.

Tilly argues that we make two common errors when it comes to understanding reasons. The first is to assume that some kinds of reasons are always better than others—that there is a hierarchy of reasons, with conventions (the least sophisticated) at the bottom and technical accounts at the top. That’s wrong, Tilly says: each type of reason has its own role.

Tilly’s second point flows from the first, and it’s that the reasons people give aren’t a function of their character—that is, there aren’t people who always favor technical accounts and people who always favor stories. Rather, reasons arise out of situations and roles. …

Reason-giving, Tilly says, reflects, establishes, repairs, and negotiates relationships. The husband who uses a story to explain his unhappiness to his wife—“Ever since I got my new job, I feel like I’ve just been so busy that I haven’t had time for us”—is attempting to salvage the relationship. But when he wants out of the marriage, he’ll say, “It’s not you—it’s me.” He switches to a convention. As his wife realizes, it’s not the content of what he has said that matters. It’s his shift from the kind of reason-giving that signals commitment to the kind that signals disengagement. Marriages thrive on stories. They die on conventions. …

The fact that Timothy’s mother accepts tattling from his father but rejects it from Timothy is not evidence of capriciousness; it just means that a husband’s relationship to his wife gives him access to a reasongiving category that a son’s role does not. …

When we say that two parties in a conflict are “talking past each other,” this is what we mean: that both sides have a legitimate attachment to mutually exclusive reasons. Proponents of abortion often rely on a convention (choice) and a technical account (concerning the viability of a fetus in the first trimester). Opponents of abortion turn the fate of each individual fetus into a story: a life created and then abruptly terminated. Is it any surprise that the issue has proved to be so intractable? If you believe that stories are the most appropriate form of reason-giving, then those who use conventions and technical accounts will seem morally indifferent—regardless of whether you agree with them. And, if you believe that a problem is best adjudicated through conventions or technical accounts, it is hard not to look upon storytellers as sensationalistic and intellectually unserious. …

Tilly argues that these conflicts are endemic to the legal system. Laws are established in opposition to stories. In a criminal trial, we take a complicated narrative of cause and effect and match it to a simple, impersonal code: first-degree murder, or second-degree murder, or manslaughter. The impersonality of codes is what makes the law fair. But it is also what can make the legal system so painful for victims, who find no room for their voices and their anger and their experiences. Codes punish, but they cannot heal.

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Douglas Adams on information overload

From Douglas Adam’s “Is there an Artificial God?“:

Let me back up for a minute and talk about the way we communicate. Traditionally, we have a bunch of different ways in which we communicate with each other. One way is one-to-one; we talk to each other, have a conversation. Another is one-to-many, which I’m doing at the moment, or someone could stand up and sing a song, or announce we’ve got to go to war. Then we have many-to-one communication; we have a pretty patchy, clunky, not-really-working version we call democracy, but in a more primitive state I would stand up and say, ‘OK, we’re going to go to war’ and some may shout back ‘No we’re not!’ – and then we have many-to-many communication in the argument that breaks out afterwards!

In this century (and the previous century) we modelled one-to-one communications in the telephone, which I assume we are all familiar with. We have one-to-many communication—boy do we have an awful lot of that; broadcasting, publishing, journalism, etc.—we get information poured at us from all over the place and it’s completely indiscriminate as to where it might land. It’s curious, but we don’t have to go very far back in our history until we find that all the information that reached us was relevant to us and therefore anything that happened, any news, whether it was about something that’s actually happened to us, in the next house, or in the next village, within the boundary or within our horizon, it happened in our world and if we reacted to it the world reacted back. It was all relevant to us, so for example, if somebody had a terrible accident we could crowd round and really help. Nowadays, because of the plethora of one-to-many communication we have, if a plane crashes in India we may get terribly anxious about it but our anxiety doesn’t have any impact. We’re not very well able to distinguish between a terrible emergency that’s happened to somebody a world away and something that’s happened to someone round the corner. We can’t really distinguish between them any more, which is why we get terribly upset by something that has happened to somebody in a soap opera that comes out of Hollywood and maybe less concerned when it’s happened to our sister. We’ve all become twisted and disconnected and it’s not surprising that we feel very stressed and alienated in the world because the world impacts on us but we don’t impact the world. Then there’s many-to-one; we have that, but not very well yet and there’s not much of it about. Essentially, our democratic systems are a model of that and though they’re not very good, they will improve dramatically.

But the fourth, the many-to-many, we didn’t have at all before the coming of the Internet, which, of course, runs on fibre-optics. It’s communication between us …

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Risk compensation & homestasis

From Damn Interesting’s “The Balance of Risk“:

What’s happening is a process known as risk compensation. It’s a tendency in humans to increase risky behavior proportionately as safeguards are introduced, and it’s very common. So common, in fact, as to render predictions of how well any given piece of safety equipment will work almost useless.

… Why would we do such a strange thing? Dr. Gerald Wilde of Queens University in Ontario proposes a hypothesis he calls risk homeostasis. In a nutshell it proposes that human beings have a target level of risk with which they are most comfortable. When a given activity exceeds their comfort level, people will modify their behavior to reduce their risk until they are comfortable with their level of danger. So far, that’s not exactly a controversial observation. But risk homeostasis proposes another half to that continuum – according to Dr. Wilde, if a given person’s level of risk drops too far below their comfort level, they will again modify their behavior. This time though, they will increase their level of risk until they are once again in their target zone.

… Fortunately for us, risk homeostasis does not seem to apply in all cases. Safety innovations that are invisible tend not to provoke changes in behavior – for example changing windshields to safety glass does not alter most peoples’ driving behavior. The difference in the windshield is effectively invisible to the driver, and so doesn’t affect the driving.

… An additional complication for the already beleaguered safety engineers is that risk homeostasis is dependent not upon actual danger, but rather the perception of risk. Much of the gender and age differences in risk-taking behavior appear to stem less from differing desires for risk, and more from the individual’s different evaluation of risk. Young people, and particularly young men, tend to evaluate their level of risk as much lower than older people would, even in identical situations. This implies that promoting safer behavior depends more upon altering the perceptions of the target population, rather than improving the safety of the environment – a much trickier proposition.

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The history of tabs (card, folder, & UI)

From Technology Review‘s “Keeping Tabs“:

Starting in the late 14th century, scribes began to leave pieces of leather at the edges of manuscripts for ready reference. But with the introduction of page numbering in the Renaissance, they went out of fashion.

The modern tab was an improvement on a momentous 19th-century innovation, the index card. Libraries had previously listed their books in bound ledgers. During the French Revolution, authorities divided the nationalized collections of monasteries and aristocrats among public institutions, using the backs of playing cards to record data about each volume. …

It took decades to add tabs to cards. In 1876, Melvil Dewey, inventor of decimal classification, helped organize a company called the Library Bureau, which sold both cards and wooden cases. An aca­demic entrepreneur, Dewey was a perfectionist supplier. His cards were made to last, made from linen recycled from the shirt factories of Troy, NY. His card cabi­nets were so sturdy that I have found at least one set still in use, in excellent order. Dewey also standardized the dimension of the catalogue card, at three inches by five inches, or rather 75 millimeters by 125 millimeters. (He was a tireless advocate of the metric system.) …

The tab was the idea of a young man named James Newton Gunn (1867–1927), who started using file cards to achieve savings in cost accounting while working for a manufacturer of portable forges. After further experience as a railroad cashier, Gunn developed a new way to access the contents of a set of index cards, separating them with other cards distinguished by projections marked with letters of the alphabet, dates, or other information.

Gunn’s background in bookkeeping filled what Ronald S. Burt, the University of Chicago sociologist, has called a structural hole, a need best met by insights from unconnected disciplines. In 1896 he applied for a U.S. patent, which was granted as number 583,227 on May 25, 1897. By then, Gunn was working for the Library Bureau, to which he had sold the patent. …

The Library Bureau also produced some of the first modern filing cabinets, proudly exhibiting them at the World’s Columbian Exposition in Chicago in 1893. Files had once been stored horizontally on shelves. Now they could be organized with file folders for better visibility and quicker access. …

But the tab is [Gunn’s] lasting legacy. And it is ubiquitous: in the dialogue boxes of Microsoft Windows and Mac OS X, at the bottom of Microsoft Excel spreadsheets, at the side of Adobe Acrobat documents, across the top of the Opera and Firefox Web browsers, and—even now—on manila file folders. We’ve kept tabs.

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Security will retard innovation

From Technology Review‘s “Terror’s Server“:

Zittrain [Jonathan Zittrain, codirector of the Berkman Center for Internet and Society at Harvard Law School] concurs with Neumann [Peter Neumann, a computer scientist at SRI International, a nonprofit research institute in Menlo Park, CA] but also predicts an impending overreaction. Terrorism or no terrorism, he sees a convergence of security, legal, and business trends that will force the Internet to change, and not necessarily for the better. “Collectively speaking, there are going to be technological changes to how the Internet functions — driven either by the law or by collective action. If you look at what they are doing about spam, it has this shape to it,” Zittrain says. And while technologi­cal change might improve online security, he says, “it will make the Internet less flexible. If it’s no longer possible for two guys in a garage to write and distribute killer-app code without clearing it first with entrenched interests, we stand to lose the very processes that gave us the Web browser, instant messaging, Linux, and e-mail.”

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Word of the day: cunctative

Cunctative: Cunc’ta*tive, a. Slow; tardy; dilatory; causing delay.
Cunctator: Cunc*ta’tor, n. [L., lit., a delayer; — applied as a surname to Q. Fabius Maximus.] One who delays or lingers.

From Wikipedia’s “Fabius Maximus“:

Quintus Fabius Maximus Verrucosus (c. 275 BC-203 BC), called Cunctator (the Delayer), was a Roman politician and soldier, born in Rome around 275 BC and died in Rome in 203 BC. He was consul five times (233 BC, 228 BC, 215 BC, 214 BC and 208 BC) and was twice dictator, 221?–219 BC, and 217 BC. His nickname Cunctator (akin to the English noun cunctation) means “delayer” in Latin, and refers to his tactics in deploying the troops during the Second Punic War. His cognomen Verrucosus means warty, a reference to the wart above his upper lip. …

Fabius was well aware of the military superiority of the Carthaginians, and when Hannibal invaded Italy he refused to meet him in a pitched battle. Instead he kept his troops close to Hannibal, hoping to exhaust him in a long war of attrition. Fabius was able to harass the Carthaginian foraging parties, limiting Hannibal’s ability to wreak destruction while conserving his own military force.

The Romans were unimpressed with this defensive strategy and at first gave Fabius his nickname as an insult. The strategy was in part ruined because of a lack of unity in the command of the Roman army: Fabius’ magister equitum, Minucius, was a political enemy of Fabius. … Minucius had been named a co-commander of the Roman forces by Fabius’ detractors in the Senate. Minucius openly claimed that Fabius was cowardly because he failed to confront the Carthaginian forces. Near the present-day town of Larino in the Molise (then called Larinum), Hannibal had taken up position in a town called Gerione. In the valley between Larino and Gerione, Minucius decided to make a broad frontal attack on Hannibal’s troops. Several thousand men were involved on either side. It appeared that the Roman troops were winning but Hannibal had set a trap. Soon the Roman troops were being slaughtered. Fabius, despite Minucius’ earlier arrogance, rushed to his co-commander’s assistance and Hannibal’s forces immediately retreated. After the battle there was some feeling that there would be conflict between Minucius and Fabius. However, the younger soldier marched his men to Fabius’ encampment and he is reported to have said, “My father gave me life. Today you saved my life. You are my second father. I recognize your superior abilities as a commander.”

At the end of Fabius’ dictatorship, the command was given back to the consuls Gnaeus Servilius Geminus and Marcus Atilius Regulus. In the following year, the new consuls Paullus and Varro were defeated at the battle of Cannae, and the wisdom of Fabius’ tactic was understood. Thus Cunctator became an honorific title. This tactic was followed for the rest of the war, as long as Hannibal remained in Italy.

… Later, he became a legendary figure and the model of a tough, courageous Roman. According to Ennius, unus homo nobis cunctando restituit rem – “one man, by delaying, restored the state to us.” While Hannibal is mentioned in the company of history’s greatest generals, military professionals have bestowed Fabius’ name on an entire strategic doctrine known as “Fabian strategy.”

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